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Mover and Trigger Component

  • housika717
  • Feb 16, 2024
  • 1 min read

Did some work on the code so the statue entering the trigger area activates the mover's boolean. Added tags to differentiate which actors will activate the trigger component but ran into some issues near the end where a crash caused an error in the trigger component and I had to delete it and replace it.



 
 
 

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