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Early Wreckage Development

  • housika717
  • Sep 8, 2023
  • 1 min read

Continued working on Python lessons with Ryan. Started development on Snake in Python with functional code for snake head movement and food collision on respawn. In Unreal, I have started work on developing the physics based game with some early blueprint usage assigning physics, mass, and impulse on objects.


 
 
 

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