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housika717
Aug 5, 20221 min read
Continuing Lessons on Unreal
Working with Ryan to learn more about how the Unreal Engine functions. Worked on creating a target shooting game with random spawns and...
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housika717
Jul 22, 20221 min read
Starting Unreal Engine
Starting to learn how Unreal Engine work. Went over basic functionality with Ryan and created a very basic stair asset in a default...
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housika717
Jul 8, 20221 min read
First Functional Dungeon
Fell behind quite a bit this week so most progress was backloaded into yesterday. Added triggers for all doors and chests with their...
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housika717
Jul 1, 20221 min read
Implementing Push Block Puzzles
Didn't accomplish as much as I would have liked this week. Just got code set up to start adding push block puzzles. Had trouble getting...
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housika717
Jun 24, 20221 min read
Questline Code Completed and Bug Fixes
Rewrote the Quest code to get them consistently working. All three stages now function properly and the completion banner displays...
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housika717
Jun 17, 20221 min read
Taking Time Working out Questlines
Been working on designing quests and quest triggers for Adventure extra lessons. First two quests can be functional but gonna need to...
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housika717
Jun 10, 20221 min read
More Extra Lessons and Several Bug Fixes
Added Treasure Chest sprites and code function and RPG level up and experience system. Fixed major issues with secondary items not...
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housika717
Jun 3, 20221 min read
Extra Adventure Lessons Started
After wrapping up main lessons I have done a few extra lessons on the Adventure Module. Created sprites and code for Tektite enemy,...
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housika717
May 27, 20221 min read
Finished Adventure Lessons
Completed the boss fight functionality and Dungeon access for Adventure Module Lessons. Will be moving onto extra lessons for more...
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housika717
May 20, 20221 min read
Adventure Module Dungeon Creation
Started creation on Adventure Dungeon and code for mechanics. Work in progress on boss design and code. Slower week this time.
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housika717
May 13, 20221 min read
Nearly Finished on Adventure Lessons
Past week added code for the potion item, added new layers and code for caves with player teleports and spawn points, and created...
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housika717
May 6, 20221 min read
Progress on Adventure
More code on enemy behavior done with new moblin and zora enemies. Code on inventory UI and bomb functionality finished as well as bow...
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housika717
Apr 29, 20221 min read
Adventure Module Update
Spent time on some enemy behavior, item behavior, getting the UI menus set up and functioning.
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housika717
Apr 22, 20221 min read
Early Development on Adventure Module
Past week just started on Adventure Module, began with prototype overworld design and started player code, player sword, octorok code,...
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housika717
Apr 8, 20221 min read
More added to Platformer Project
Added a boss stage to platformer as well as polished up some visuals and code.
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housika717
Apr 1, 20221 min read
Constructed Third Platformer Level
Third level is a bit more linear and simple but added new code to overall project. Added Star power up and code for player...
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housika717
Mar 25, 20221 min read
Constructed Second Platformer Level
Created a second level in Platformer project based around the wall jumping mechanic and avoiding shooting enemies. Added some sound...
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housika717
Mar 18, 20221 min read
Finished extra lessons on Platformer
Completed breakable platforms, moving platforms, hidden zone, and added 1up to project. Unfortunately, didn't get as much done this week...
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housika717
Mar 11, 20221 min read
Continuing Extra Features on Platformer
Added features chaser enemy, player fireball, player glide, and bounce pad to existing project in test level.
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housika717
Mar 4, 20221 min read
Doing Extra Lessons on Platformer
Past week been experimenting with the extra lessons on the platformer project. Worked on player swimming and wall jump, flying enemies,...
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